Actually, now that i look at it, it was the source with the greenish tint and not caused by msmooth. Also neuron2, i was wondering if there was going to be more developement on this filter, specifcally with speed.
@digitize Thank you for the clarification. One thing people need to realize is that with high strengths the radius of the smoothing kernel is large. So if the edge masking doesn't catch all of the edges, the parts of the edges not masked can bleed quite far into the smoothed areas. It is not a bug, just something to be aware of if you want to use high strengths. Generally, strength of 5-7 or below should be more than enough. And if you really want higher strengths, then be a little more conservative with the edge masking (lower threshold). I do plan to work more on MSmooth but I am just about to leave for a month-long vacation to Pondicherry, India, so not much will happen until the end of March.
@ neuron2 I've only just 'gone over' to avisynth 2.5, vdubmod and yv12 colourspace - and am impressed with the speed increase But.... i was wondering if you had any plans to make msharpen handle yv12 colourspace natively (i use converttoyuv().mssharpen(xxxx).convertbacktoyuv() ) Thanks again for your filters and enjoy your trip droolian
The different colors are an artifact of YV12 space. The background green color is the smoothed area. Any other color is preserved from smoothing. Typically, it is the edges in the picture that are preserved. If you convert to RGB, the map will be all black and white.
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